3D Graphics Performance of VIA Alliance Elite2000 (development board)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • N/A
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Car Chase
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • N/A
    • Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • N/A
    • Manhattan
      OpenGL ES 3.0
    • 1160 Frames
      (18.7 Fps)
    • 1694 Frames
      (27.3 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 2038 Frames
      (36.4 Fps)
    • 3090 Frames
      (55.2 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • ALU 2
      OpenGL ES 3.0
    • 367 Frames
      (12.3 Fps)
    • 3017 Frames
      (50.3 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 269 Frames
      (9.0 Fps)
    • 685 Frames
      (11.4 Fps)
    • Texturing
      OpenGL ES 3.0
    • 4557 MTexels/s
    • 5522 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3636 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3636 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • N/A
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • N/A
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • VIA Alliance(Zhaoxin) Semiconductor Co. Ltd Elite Series