3D Graphics Performance of Samsung Galaxy J7 2017 (Mali-T830, SM-J730)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • Failed / Not supported
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • Failed / Not supported
    • Failed / Not supported
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • 71 Frames
      (1.1 Fps)
    • Failed / Not supported
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 123 Frames
      (2.1 Fps)
    • 123 Frames
      (2.1 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 106 Frames
      (1.7 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 202 Frames
      (3.3 Fps)
    • 202 Frames
      (3.3 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 339 Frames
      (5.5 Fps)
    • 339 Frames
      (5.5 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 677 Frames
      (12.1 Fps)
    • 683 Frames
      (12.2 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 266 Frames
      (8.9 Fps)
    • 1249 Frames
      (20.8 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 156 Frames
      (5.2 Fps)
    • 234 Frames
      (3.9 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 151 Frames
      (5.0 Fps)
    • 307 Frames
      (5.1 Fps)
    • Texturing
      OpenGL ES 3.0
    • 705 MTexels/s
    • 706 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3307 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 4028 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 769 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 201 Frames
      (3.3 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 651 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 676 Frames
      (12.1 Fps)