3D Graphics Performance of Qualcomm Adreno 540 (development board)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • N/A
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 892 Frames
      (15.1 Fps)
    • 1506 Frames
      (25.5 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 1390 Frames
      (22.4 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 1377 Frames
      (22.2 Fps)
    • 2676 Frames
      (43.2 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 2544 Frames
      (41.0 Fps)
    • 3969 Frames
      (64.0 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 3375 Frames
      (60.3 Fps)
    • 6714 Frames
      (119.9 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 1761 Frames
      (58.7 Fps)
    • 4810 Frames
      (80.2 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1682 Frames
      (56.1 Fps)
    • 5451 Frames
      (90.9 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 1213 Frames
      (40.5 Fps)
    • 2550 Frames
      (42.5 Fps)
    • Texturing
      OpenGL ES 3.0
    • 10262 MTexels/s
    • 10265 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2510 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3631 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • N/A
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • N/A
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 540