3D Graphics Performance of Broadcom BCM7XXX (VideoCore V HW, quad core, development board)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • N/A
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Car Chase
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • N/A
    • Manhattan 3.1
      OpenGL ES 3.1
    • 147 Frames
      (2.4 Fps)
    • 147 Frames
      (2.4 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 308 Frames
      (5.0 Fps)
    • 309 Frames
      (5.0 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 692 Frames
      (12.4 Fps)
    • 707 Frames
      (12.6 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • ALU 2
      OpenGL ES 3.0
    • 1801 Frames
      (60.0 Fps)
    • 5010 Frames
      (83.5 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 133 Frames
      (4.4 Fps)
    • 253 Frames
      (4.2 Fps)
    • Texturing
      OpenGL ES 3.0
    • 1151 MTexels/s
    • 1162 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3269 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3268 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • N/A
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • N/A