3D Graphics Performance of LG G5 (H820, H83x, H850, H858 Speed, H86x, F700, VS987, xS992, RS988)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • 5276 Frames
      (82.1 Fps)
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • 655 Frames
      (10.2 Fps)
    • 1109 Frames
      (17.3 Fps)
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • 434 Frames
      (6.8 Fps)
    • 455 Frames
      (7.1 Fps)
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 705 Frames
      (11.9 Fps)
    • 1206 Frames
      (20.4 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 1134 Frames
      (18.3 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 1156 Frames
      (18.6 Fps)
    • 2040 Frames
      (32.9 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 1927 Frames
      (31.1 Fps)
    • 3022 Frames
      (48.8 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 3199 Frames
      (57.1 Fps)
    • 5190 Frames
      (92.7 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 1596 Frames
      (53.2 Fps)
    • 4167 Frames
      (69.5 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1460 Frames
      (48.7 Fps)
    • 4770 Frames
      (79.5 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 507 Frames
      (16.9 Fps)
    • 1014 Frames
      (16.9 Fps)
    • Texturing
      OpenGL ES 3.0
    • 7796 MTexels/s
    • 7856 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2512 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3634 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 326 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 864 Frames
      (13.9 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 302 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 2699 Frames
      (48.2 Fps)