3D Graphics Performance of Apple iPhone 6S

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Aztec Ruins Normal Tier
    • Failed / Not supported
    • Failed / Not supported
    • Aztec Ruins High Tier
    • Failed / Not supported
    • Failed / Not supported
    • Car Chase
    • Failed / Not supported
    • Failed / Not supported
    • 1440p Manhattan 3.1.1 Offscreen
    • 1055 Frames
      (17.0 Fps)
    • Manhattan 3.1
    • 3443 Frames
      (55.5 Fps)
    • 1872 Frames
      (30.2 Fps)
    • Manhattan
    • 4469 Frames
      (72.1 Fps)
    • 2738 Frames
      (44.2 Fps)
    • T-Rex
    • 5852 Frames
      (104.5 Fps)
    • 4687 Frames
      (83.7 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
    • N/A
    • N/A
    • ALU 2
    • 2091 Frames
      (69.7 Fps)
    • 3848 Frames
      (64.1 Fps)
    • Driver Overhead 2
    • 3399 Frames
      (113.3 Fps)
    • 9971 Frames
      (166.2 Fps)
    • Texturing
    • 5209 MTexels/s
    • 6544 MTexels/s
    • Special Tests
    • Render Quality
    • N/A
    • Render Quality - HP
    • N/A
    • Battery lifetime - Manhattan 3.1
    • 265 min
    • Long term performance - Manhattan 3.1
    • 3180 Frames
      (51.3 Fps)
    • Battery lifetime - T-Rex
    • 269 min
    • Long term performance - T-Rex
    • 5226 Frames
      (93.3 Fps)
 
  •  
    OS
  • iOS
  •  
    API
  • Metal
  •  
    GPU
  • Apple A9 GPU

Results from other configurations are available.