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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
NVIDIA Shield Android TV
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
N/A
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
2269 Frames
(35.3 Fps)
2283 Frames
(35.5 Fps)
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
1458 Frames
(22.7 Fps)
861 Frames
(13.4 Fps)
Car Chase
OpenGL ES 3.1 + AEP
1782 Frames
(30.2 Fps)
1845 Frames
(31.2 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
1640 Frames
(26.5 Fps)
Manhattan 3.1
OpenGL ES 3.1
2866 Frames
(46.2 Fps)
2916 Frames
(47.0 Fps)
Manhattan
OpenGL ES 3.0
3701 Frames
(59.7 Fps)
4138 Frames
(66.7 Fps)
T-Rex
OpenGL ES 2.0
3361 Frames
(60.0 Fps)
6971 Frames
(124.5 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
1802 Frames
(60.1 Fps)
8487 Frames
(141.5 Fps)
ALU 2
OpenGL ES 3.0
1802 Frames
(60.1 Fps)
6787 Frames
(113.1 Fps)
Driver Overhead 2
OpenGL ES 3.0
944 Frames
(31.5 Fps)
1988 Frames
(33.1 Fps)
Texturing
OpenGL ES 3.0
13362 MTexels/s
13427 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
2592 mB PSNR
Render Quality - HP
OpenGL ES 2.0
4466 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
Failed / Not supported
Long term performance - Manhattan 3.1
OpenGL ES 3.1
Failed / Not supported
Battery lifetime - T-Rex
OpenGL ES 2.0
N/A
Long term performance - T-Rex
OpenGL ES 2.0
N/A
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
NVIDIA® Tegra® X1
Results from other configurations are available.
Change OS/API/Etc.
Android
OpenGL
NVIDIA® Tegra® X1
NVIDIA Shield Android TV
Android
Vulkan
NVIDIA® Tegra® X1
NVIDIA Shield Android TV
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