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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Samsung Galaxy S5 (Adreno 420, SM-G901)
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
N/A
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
Failed / Not supported
Failed / Not supported
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
Failed / Not supported
Failed / Not supported
Car Chase
OpenGL ES 3.1 + AEP
325 Frames
(5.5 Fps)
311 Frames
(5.3 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
378 Frames
(6.1 Fps)
Manhattan 3.1
OpenGL ES 3.1
664 Frames
(10.7 Fps)
685 Frames
(11.1 Fps)
Manhattan
OpenGL ES 3.0
877 Frames
(14.2 Fps)
837 Frames
(13.5 Fps)
T-Rex
OpenGL ES 2.0
1759 Frames
(31.4 Fps)
1583 Frames
(28.3 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
646 Frames
(21.5 Fps)
1422 Frames
(23.7 Fps)
ALU 2
OpenGL ES 3.0
953 Frames
(31.8 Fps)
1873 Frames
(31.2 Fps)
Driver Overhead 2
OpenGL ES 3.0
150 Frames
(5.0 Fps)
312 Frames
(5.2 Fps)
Texturing
OpenGL ES 3.0
5290 MTexels/s
5303 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
2460 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3411 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
Failed / Not supported
Long term performance - Manhattan 3.1
OpenGL ES 3.1
Failed / Not supported
Battery lifetime - T-Rex
OpenGL ES 2.0
Failed / Not supported
Long term performance - T-Rex
OpenGL ES 2.0
Failed / Not supported
(3.4 Fps)
Device all results
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
Qualcomm Adreno™ 420
Change OS/API/Etc.
Android
OpenGL
Qualcomm Adreno™ 420
Samsung Galaxy S5 (Adreno 420, SM-G901)
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