3D Graphics Performance of Google Soraka


  • OS
  • Android 7.1.1
    Unidentified Android Distribution
  • Display
  • 1080 x 618, 7.8"
    1098 x 618, 5.2"
    1200 x 752, 8.8"
    1503 x 1065, 7.7"
    1728 x 972, 8.2"
    2400 x 1600, 12"
    touchscreen with at least 5 finger gesture support
  • CPU
  • quad core CPU @2.6GHz
    Intel® Core™ m3-7Y30 CPU (x86 CPU)
  • GPU
  • Intel Open Source Technology Center Mesa DRI Intel® HD Graphics 615 (Kaby Lake GT2)
    Intel Open Source Technology Center Mesa DRI Intel® Kabylake GT2
  • OpenGL API
  • EGL Vendor
  • Android
  • EGL Version
  • 1.4 Android META-EGL
  • EGL Extensions
  • EGL_ANDROID_create_native_client_buffer
    EGL_ANDROID_front_buffer_auto_refresh
    EGL_ANDROID_image_native_buffer
    EGL_ANDROID_presentation_time
    EGL_ANDROID_recordable
    EGL_EXT_buffer_age
    EGL_EXT_create_context_robustness
    EGL_KHR_config_attribs
    EGL_KHR_create_context
    EGL_KHR_create_context_no_error
    EGL_KHR_fence_sync
    EGL_KHR_get_all_proc_addresses
    EGL_KHR_gl_renderbuffer_image
    EGL_KHR_gl_texture_2D_image
    EGL_KHR_gl_texture_3D_image
    EGL_KHR_gl_texture_cubemap_image
    EGL_KHR_image
    EGL_KHR_image_base
    EGL_KHR_reusable_sync
    EGL_KHR_surfaceless_context
    EGL_KHR_swap_buffers_with_damage
    EGL_KHR_wait_sync
  • EGL Configurations
  • Choose EGL config ID:

    EGL_CONFIG_ID:1
    EGL_BUFFER_SIZE:32
    EGL_ALPHA_SIZE:8
    EGL_BLUE_SIZE:8
    EGL_GREEN_SIZE:8
    EGL_RED_SIZE:8
    EGL_DEPTH_SIZE:0
    EGL_STENCIL_SIZE:0
    EGL_CONFIG_CAVEAT:None_Caveat
    (12344)
    EGL_LEVEL:0
    EGL_MAX_PBUFFER_HEIGHT:4096
    EGL_MAX_PBUFFER_PIXELS:0
    EGL_MAX_PBUFFER_WIDTH:4096
    EGL_NATIVE_RENDERABLE:1
    EGL_NATIVE_VISUAL_ID:1
    EGL_NATIVE_VISUAL_TYPE:1
    EGL_SAMPLES:0
    EGL_SAMPLE_BUFFERS:0
    EGL_SURFACE_TYPE:PBuffer
    Window
    (5)
    EGL_TRANSPARENT_TYPE:12344
    EGL_TRANSPARENT_BLUE_VALUE:0
    EGL_TRANSPARENT_GREEN_VALUE:0
    EGL_TRANSPARENT_RED_VALUE:0
    EGL_RENDERABLE_TYPE:OpenGL_ES
    OpenGL_ES_2
    (5)
  • GL_VENDOR
  • Intel Open Source Technology Center
  • GL_VERSION
  • OpenGL ES 3.0 Mesa 12.1.0-devel (git-57b16c3b73)
    OpenGL ES 3.0 Mesa 17.2.0-devel (git-6e71ee5379)
    OpenGL ES 3.0 Mesa 17.2.0-devel (git-763907265c)
    OpenGL ES 3.0 Mesa 17.2.0-devel (git-9d9bdca6e3)
    OpenGL ES 3.0 Mesa 17.2.0-devel (git-b2ac0ba332)
    OpenGL ES 3.1 Mesa 17.2.0-devel (git-86257c9ca7)
    OpenGL ES 3.1 Mesa 17.2.0-devel (git-aeb032379b)
    OpenGL ES 3.1 Mesa 17.3.0-rc5 (git-037026e90f)
    OpenGL ES 3.1 Mesa 17.3.0-rc5 (git-202b321335)
    OpenGL ES 3.1 Mesa 17.3.0-rc5 (git-39ebf02374)
    OpenGL ES 3.1 Mesa 17.3.0-rc5 (git-3d6315cfd5)
    OpenGL ES 3.1 Mesa 17.3.0-rc5 (git-43abc5036a)
    OpenGL ES 3.1 Mesa 17.3.0-rc5 (git-6613048d9a)
    OpenGL ES 3.1 Mesa 17.3.0-rc5 (git-68a7077012)
    OpenGL ES 3.1 Mesa 17.3.0-rc5 (git-7152fe4723)
    OpenGL ES 3.1 Mesa 17.3.0-rc5 (git-838e746fc9)
    OpenGL ES 3.1 Mesa 17.3.0-rc5 (git-9039ebff63)
    OpenGL ES 3.1 Mesa 17.3.0-rc5 (git-a0f76c6a3b)
    OpenGL ES 3.1 Mesa 17.3.0-rc5 (git-b239996965)
    OpenGL ES 3.1 Mesa 17.3.0-rc5 (git-ec23d1a68a)
    OpenGL ES 3.1 Mesa 17.3.0-rc5 (git-fd1aa710bc)
  • GL_RENDERER
  • Mesa DRI Intel® HD Graphics 615 (Kaby Lake GT2)
    Mesa DRI Intel® Kabylake GT2
  • GL_EXTENSIONS
  • GL_ANDROID_extension_pack_es31a
    GL_ANGLE_texture_compression_dxt3
    GL_ANGLE_texture_compression_dxt5
    GL_APPLE_texture_max_level
    GL_EXT_blend_func_extended
    GL_EXT_blend_minmax
    GL_EXT_buffer_storage
    GL_EXT_clip_cull_distance
    GL_EXT_color_buffer_float
    GL_EXT_compressed_ETC1_RGB8_sub_texture
    GL_EXT_copy_image
    GL_EXT_debug_marker
    GL_EXT_discard_framebuffer
    GL_EXT_draw_buffers
    GL_EXT_draw_buffers_indexed
    GL_EXT_draw_elements_base_vertex
    GL_EXT_frag_depth
    GL_EXT_geometry_point_size
    GL_EXT_geometry_shader
    GL_EXT_gpu_shader5
    GL_EXT_map_buffer_range
    GL_EXT_multi_draw_arrays
    GL_EXT_polygon_offset_clamp
    GL_EXT_primitive_bounding_box
    GL_EXT_read_format_bgra
    GL_EXT_robustness
    GL_EXT_separate_shader_objects
    GL_EXT_shader_framebuffer_fetch
    GL_EXT_shader_integer_mix
    GL_EXT_shader_io_blocks
    GL_EXT_shader_samples_identical
    GL_EXT_tessellation_point_size
    GL_EXT_tessellation_shader
    GL_EXT_texture_border_clamp
    GL_EXT_texture_buffer
    GL_EXT_texture_compression_dxt1
    GL_EXT_texture_cube_map_array
    GL_EXT_texture_filter_anisotropic
    GL_EXT_texture_format_BGRA8888
    GL_EXT_texture_rg
    GL_EXT_texture_sRGB_decode
    GL_EXT_texture_type_2_10_10_10_REV
    GL_EXT_unpack_subimage
    GL_INTEL_conservative_rasterization
    GL_INTEL_performance_query
    GL_KHR_blend_equation_advanced
    GL_KHR_blend_equation_advanced_coherent
    GL_KHR_context_flush_control
    GL_KHR_debug
    GL_KHR_no_error
    GL_KHR_robust_buffer_access_behavior
    GL_KHR_robustness
    GL_KHR_texture_compression_astc_ldr
    GL_KHR_texture_compression_astc_sliced_3d
    GL_MESA_shader_integer_functions
    GL_NV_draw_buffers
    GL_NV_fbo_color_attachments
    GL_NV_image_formats
    GL_NV_read_buffer
    GL_NV_read_depth
    GL_NV_read_depth_stencil
    GL_NV_read_stencil
    GL_OES_compressed_ETC1_RGB8_texture
    GL_OES_copy_image
    GL_OES_depth_texture
    GL_OES_depth_texture_cube_map
    GL_OES_depth24
    GL_OES_draw_buffers_indexed
    GL_OES_draw_elements_base_vertex
    GL_OES_EGL_image
    GL_OES_EGL_image_external
    GL_OES_EGL_image_external_essl3
    GL_OES_EGL_sync
    GL_OES_element_index_uint
    GL_OES_fbo_render_mipmap
    GL_OES_geometry_point_size
    GL_OES_geometry_shader
    GL_OES_get_program_binary
    GL_OES_gpu_shader5
    GL_OES_mapbuffer
    GL_OES_packed_depth_stencil
    GL_OES_primitive_bounding_box
    GL_OES_required_internalformat
    GL_OES_rgb8_rgba8
    GL_OES_sample_shading
    GL_OES_sample_variables
    GL_OES_shader_image_atomic
    GL_OES_shader_io_blocks
    GL_OES_shader_multisample_interpolation
    GL_OES_standard_derivatives
    GL_OES_stencil8
    GL_OES_surfaceless_context
    GL_OES_tessellation_point_size
    GL_OES_tessellation_shader
    GL_OES_texture_3D
    GL_OES_texture_border_clamp
    GL_OES_texture_buffer
    GL_OES_texture_cube_map_array
    GL_OES_texture_float
    GL_OES_texture_float_linear
    GL_OES_texture_half_float
    GL_OES_texture_half_float_linear
    GL_OES_texture_npot
    GL_OES_texture_stencil8
    GL_OES_texture_storage_multisample_2d_array
    GL_OES_vertex_array_object
    GL_OES_vertex_half_float
    GL_OES_viewport_array
  • GL_RED_BITS
  • 5
  • GL_GREEN_BITS
  • 6
  • GL_BLUE_BITS
  • 5
  • GL_ALPHA_BITS
  • 0
  • GL_DEPTH_BITS
  • 0
  • GL_STENCIL_BITS
  • 0
  • GL_MAX_TEXTURE_SIZE
  • 16384
    8192
  • GL_NUM_COMPRESSED_TEXTURE_FORMATS
  • 43
  • GL_MAX_CUBE_MAP_TEXTURE_SIZE
  • 16384
    8192
  • GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS
  • 245760
  • GL_MAX_COMBINED_UNIFORM_BLOCKS
  • 84
  • GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS
  • 192
  • GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS
  • 245760
  • GL_MAX_COLOR_ATTACHMENTS
  • 8
  • GL_MIN_PROGRAM_TEXEL_OFFSET
  • -8
  • GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS
  • 16
  • GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS
  • 64
  • GL_MAX_DRAW_BUFFERS
  • 8
  • GL_MAX_ARRAY_TEXTURE_LAYERS
  • 2048
  • GL_MAX_3D_TEXTURE_SIZE
  • 2048
  • GL_MAX_ELEMENTS_VERTICES
  • 3000
  • GL_MAX_ELEMENT_INDEX
  • 4294967295
  • GL_MAX_ELEMENTS_INDICES
  • 3000
  • GL_MAX_FRAGMENT_INPUT_COMPONENTS
  • 128
  • GL_MAX_FRAGMENT_UNIFORM_BLOCKS
  • 14
  • GL_MAX_FRAGMENT_UNIFORM_VECTORS
  • 4096
  • GL_MAX_FRAGMENT_UNIFORM_COMPONENTS
  • 16384
  • GL_MAX_PROGRAM_TEXEL_OFFSET
  • 7
  • GL_MAX_RENDERBUFFER_SIZE
  • 16384
    8192
  • GL_MAX_SAMPLES
  • 16
  • GL_MAX_SERVER_WAIT_TIMEOUT
  • 35182224605183
  • GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS
  • 4
  • GL_MAX_UNIFORM_BLOCK_SIZE
  • 65536
  • GL_MAX_UNIFORM_BUFFER_BINDINGS
  • 84
  • GL_MAX_VARYING_COMPONENTS
  • 128
  • GL_MAX_VARYING_VECTORS
  • 32
  • GL_MAX_VERTEX_ATTRIBS
  • 16
  • GL_MAX_VERTEX_OUTPUT_COMPONENTS
  • 128
  • GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS
  • 32
  • GL_MAX_VERTEX_UNIFORM_BLOCKS
  • 14
  • GL_MAX_VERTEX_UNIFORM_VECTORS
  • 4096
  • GL_MAX_VERTEX_UNIFORM_COMPONENTS
  • 16384
  • GL_MAX_TEXTURE_IMAGE_UNITS
  • 32
  • Memory
  • 3.8 GB
    7.7 GB
  • Storage
  • 21 GB
    24 GB
    49 GB
  • Back camera
  • not supported
    picture: 12 MP (4096 x 3072)
    video: FHD (1920 x 1080)
    picture: 12 MP (4160 x 3120)
    video: FHD (1920 x 1080)
    • autofocus :
    • face detection :
    • flash :
    • HDR photo :
    • touch focus :
  • Front camera
  • not supported
    picture: 4.7 MP (2560 x 1920)
    video: FHD (1920 x 1080)
  • Features
    • accelerometer :
    • altimeter :
    • barometer :
    • bluetooth :
    • camera (face) :
    • camera (rear) :
    • compass :
    • gps :
    • gyroscope :
    • heart rate :
    • lightsensor :
    • nfc :
    • pedometer :
    • proximity :
    • simcards : 0
    • thermometer :
    • wifi :
 
  •  
    OS
  • Android
  •  
    API
  • Vulkan
  •  
    GPU
  • Intel Open Source Technology Center Mesa DRI Intel® HD Graphics 615 (Kaby Lake GT2)

Results from other configurations are available.