3D Graphics Performance of Spreadtrum sp9861e (development board, Rogue Lando)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 167 Frames
      (2.8 Fps)
    • 176 Frames
      (3.0 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 305 Frames
      (4.9 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 530 Frames
      (8.6 Fps)
    • 536 Frames
      (8.7 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 824 Frames
      (13.3 Fps)
    • 827 Frames
      (13.3 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1544 Frames
      (27.6 Fps)
    • 1602 Frames
      (28.6 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 387 Frames
      (12.9 Fps)
    • 766 Frames
      (12.8 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 434 Frames
      (14.5 Fps)
    • 941 Frames
      (15.7 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 167 Frames
      (5.6 Fps)
    • 339 Frames
      (5.7 Fps)
    • Texturing
      OpenGL ES 3.0
    • 2048 MTexels/s
    • 2036 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2508 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3625 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • N/A
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • N/A
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Imagination Technologies PowerVR Rogue Lando