3D Graphics Performance of Freescale MX8DQ SabreAuto (GC7000XSVX, development board)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 247 Frames
      (4.2 Fps)
    • 236 Frames
      (4.0 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 200 Frames
      (3.2 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 460 Frames
      (7.4 Fps)
    • 444 Frames
      (7.2 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 719 Frames
      (11.6 Fps)
    • 741 Frames
      (12.0 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 2152 Frames
      (38.4 Fps)
    • 2372 Frames
      (42.4 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 318 Frames
      (10.6 Fps)
    • 633 Frames
      (10.6 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 726 Frames
      (24.2 Fps)
    • 1556 Frames
      (25.9 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 66 Frames
      (2.2 Fps)
    • 134 Frames
      (2.2 Fps)
    • Texturing
      OpenGL ES 3.0
    • 4464 MTexels/s
    • 4973 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3058 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3363 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • N/A
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • N/A