3D Graphics Performance of Nokia Heart

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 311 Frames
      (5.3 Fps)
    • 149 Frames
      (2.5 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 137 Frames
      (2.2 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 643 Frames
      (10.4 Fps)
    • 285 Frames
      (4.6 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 879 Frames
      (14.2 Fps)
    • 443 Frames
      (7.2 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1347 Frames
      (24.1 Fps)
    • 919 Frames
      (16.4 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 285 Frames
      (9.5 Fps)
    • 366 Frames
      (6.1 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 490 Frames
      (16.4 Fps)
    • 448 Frames
      (7.5 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 296 Frames
      (9.9 Fps)
    • 612 Frames
      (10.2 Fps)
    • Texturing
      OpenGL ES 3.0
    • 1154 MTexels/s
    • 1323 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2510 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3631 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • N/A
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • N/A
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 505