3D Graphics Performance of Samsung Galaxy Note5 (SM-N920x)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 316 Frames
      (5.3 Fps)
    • 567 Frames
      (9.6 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 590 Frames
      (9.5 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 591 Frames
      (9.5 Fps)
    • 1055 Frames
      (17.0 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 961 Frames
      (15.5 Fps)
    • 1589 Frames
      (25.6 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 2281 Frames
      (40.7 Fps)
    • 3371 Frames
      (60.2 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 857 Frames
      (28.6 Fps)
    • 2298 Frames
      (38.3 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 388 Frames
      (12.9 Fps)
    • 1356 Frames
      (22.6 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 233 Frames
      (7.8 Fps)
    • 471 Frames
      (7.9 Fps)
    • Texturing
      OpenGL ES 3.0
    • 4334 MTexels/s
    • 4001 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3292 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 4045 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 298 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 364 Frames
      (5.9 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 357 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 1041 Frames
      (18.6 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • ARM Mali-T760 MP8 (octa core)

Results from other configurations are available.