3D Graphics Performance of Samsung Galaxy A9 Pro (SM-A910x)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 374 Frames
      (6.3 Fps)
    • 371 Frames
      (6.3 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 355 Frames
      (5.7 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 655 Frames
      (10.6 Fps)
    • 655 Frames
      (10.6 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 1037 Frames
      (16.7 Fps)
    • 1038 Frames
      (16.8 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1985 Frames
      (35.5 Fps)
    • 1988 Frames
      (35.5 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 517 Frames
      (17.3 Fps)
    • 1028 Frames
      (17.1 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 600 Frames
      (20.0 Fps)
    • 1192 Frames
      (19.9 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 600 Frames
      (20.0 Fps)
    • 1275 Frames
      (21.3 Fps)
    • Texturing
      OpenGL ES 3.0
    • 3709 MTexels/s
    • 3629 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2512 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3634 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 477 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 1951 Frames
      (34.8 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 510

Results from other configurations are available.