3D Graphics Performance of Oppo R6051

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 518 Frames
      (8.8 Fps)
    • 521 Frames
      (8.8 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 425 Frames
      (6.9 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 906 Frames
      (14.6 Fps)
    • 922 Frames
      (14.9 Fps)
    • Manhattan
      OpenGL ES 3.0
    • Failed / Not supported
    • 1401 Frames
      (22.6 Fps)
    • T-Rex
      OpenGL ES 2.0
    • N/A
    • 2786 Frames
      (49.8 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 811 Frames
      (27.1 Fps)
    • 1594 Frames
      (26.6 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 657 Frames
      (21.9 Fps)
    • 1314 Frames
      (21.9 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 952 Frames
      (31.7 Fps)
    • 1957 Frames
      (32.6 Fps)
    • Texturing
      OpenGL ES 3.0
    • 4205 MTexels/s
    • 4224 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2510 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3631 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • N/A
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • N/A
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 510