3D Graphics Performance of Huawei Honor View 10 (V10, BKL-xxx)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 1305 Frames
      (22.1 Fps)
    • 1467 Frames
      (24.8 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 1458 Frames
      (23.5 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 2342 Frames
      (37.8 Fps)
    • 2649 Frames
      (42.7 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 3457 Frames
      (55.8 Fps)
    • 4315 Frames
      (69.6 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 3348 Frames
      (59.8 Fps)
    • 7223 Frames
      (129.0 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 1741 Frames
      (58.1 Fps)
    • 5013 Frames
      (83.6 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1799 Frames
      (60.0 Fps)
    • 5694 Frames
      (94.9 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 1522 Frames
      (50.7 Fps)
    • 3361 Frames
      (56.0 Fps)
    • Texturing
      OpenGL ES 3.0
    • 6821 MTexels/s
    • 6804 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3271 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3636 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 112 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 2203 Frames
      (35.5 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 185 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 3283 Frames
      (58.6 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • ARM Mali-G72

Results from other configurations are available.