3D Graphics Performance of Huawei Honor 8 (FRD-xxx)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 419 Frames
      (7.1 Fps)
    • 430 Frames
      (7.3 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 381 Frames
      (6.1 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 707 Frames
      (11.4 Fps)
    • 762 Frames
      (12.3 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 1215 Frames
      (19.6 Fps)
    • 1206 Frames
      (19.5 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 2470 Frames
      (44.1 Fps)
    • 2417 Frames
      (43.2 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 843 Frames
      (28.1 Fps)
    • 1592 Frames
      (26.5 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 642 Frames
      (21.4 Fps)
    • 1198 Frames
      (20.0 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 285 Frames
      (9.5 Fps)
    • 571 Frames
      (9.5 Fps)
    • Texturing
      OpenGL ES 3.0
    • 2491 MTexels/s
    • 2525 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3310 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 4045 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 288 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 702 Frames
      (11.3 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 265 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 2457 Frames
      (43.9 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • ARM Mali-T880

Results from other configurations are available.