3D Graphics Performance of Asus ZenFone 4 (Z01K ZE554KL)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 329 Frames
      (5.6 Fps)
    • 331 Frames
      (5.6 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 331 Frames
      (5.4 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 608 Frames
      (9.8 Fps)
    • 609 Frames
      (9.8 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 880 Frames
      (14.2 Fps)
    • 878 Frames
      (14.2 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1660 Frames
      (29.6 Fps)
    • 1680 Frames
      (30.0 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 430 Frames
      (14.4 Fps)
    • 846 Frames
      (14.1 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 681 Frames
      (22.7 Fps)
    • 1351 Frames
      (22.5 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 533 Frames
      (17.8 Fps)
    • 1100 Frames
      (18.3 Fps)
    • Texturing
      OpenGL ES 3.0
    • 2270 MTexels/s
    • 2280 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2510 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3631 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 332 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 603 Frames
      (9.7 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 444 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 1571 Frames
      (28.1 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 508

Results from other configurations are available.