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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Sony Xperia Z5 (E66xx, SO-01H, SOV32, 501SO)
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
Car Chase
OpenGL ES 3.1 + AEP
784 Frames
(13.3 Fps)
729 Frames
(12.3 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
717 Frames
(11.6 Fps)
Manhattan 3.1
OpenGL ES 3.1
1351 Frames
(21.8 Fps)
1294 Frames
(20.9 Fps)
Manhattan
OpenGL ES 3.0
1770 Frames
(28.6 Fps)
1711 Frames
(27.6 Fps)
T-Rex
OpenGL ES 2.0
3013 Frames
(53.8 Fps)
3301 Frames
(59.0 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
1505 Frames
(50.2 Fps)
2865 Frames
(47.8 Fps)
ALU 2
OpenGL ES 3.0
1858 Frames
(62.0 Fps)
4504 Frames
(75.1 Fps)
Driver Overhead 2
OpenGL ES 3.0
692 Frames
(23.1 Fps)
1464 Frames
(24.4 Fps)
Texturing
OpenGL ES 3.0
5460 MTexels/s
8001 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
2512 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3625 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
234 min
Long term performance - Manhattan 3.1
OpenGL ES 3.1
1179 Frames
(19.0 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
225 min
Long term performance - T-Rex
OpenGL ES 2.0
2252 Frames
(40.2 Fps)
Device all results
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
Qualcomm Adreno™ 430
Change OS/API/Etc.
Android
OpenGL
Qualcomm Adreno™ 430
Sony Xperia Z5 (E66xx, SO-01H, SOV32, 501SO)
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