3D Graphics Performance of Motorola Moto E2 (XT1526, XT1528)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • N/A
    • Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • N/A
    • Manhattan
      OpenGL ES 3.0
    • 410 Frames
      (6.6 Fps)
    • 113 Frames
      (1.8 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 742 Frames
      (13.3 Fps)
    • 296 Frames
      (5.3 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • ALU 2
      OpenGL ES 3.0
    • 269 Frames
      (9.0 Fps)
    • 173 Frames
      (2.9 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 162 Frames
      (5.4 Fps)
    • 226 Frames
      (3.8 Fps)
    • Texturing
      OpenGL ES 3.0
    • 451 MTexels/s
    • 412 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2375 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3506 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 494 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 697 Frames
      (12.5 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 306