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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Samsung Galaxy S7 edge (Mali-T880, SM-G935x)
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
Car Chase
OpenGL ES 3.1 + AEP
620 Frames
(10.5 Fps)
1309 Frames
(22.2 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
1137 Frames
(18.3 Fps)
Manhattan 3.1
OpenGL ES 3.1
1085 Frames
(17.5 Fps)
2039 Frames
(32.9 Fps)
Manhattan
OpenGL ES 3.0
1919 Frames
(31.0 Fps)
2894 Frames
(46.7 Fps)
T-Rex
OpenGL ES 2.0
3371 Frames
(60.2 Fps)
5053 Frames
(90.2 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
1087 Frames
(36.3 Fps)
2885 Frames
(48.1 Fps)
ALU 2
OpenGL ES 3.0
850 Frames
(28.4 Fps)
2983 Frames
(49.7 Fps)
Driver Overhead 2
OpenGL ES 3.0
523 Frames
(17.4 Fps)
1105 Frames
(18.4 Fps)
Texturing
OpenGL ES 3.0
6727 MTexels/s
6604 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
3310 mB PSNR
Render Quality - HP
OpenGL ES 2.0
4045 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
390 min
Long term performance - Manhattan 3.1
OpenGL ES 3.1
945 Frames
(15.3 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
355 min
Long term performance - T-Rex
OpenGL ES 2.0
2908 Frames
(51.9 Fps)
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
ARM Mali-T880 MP12 (dodeca core)
Results from other configurations are available.
Change OS/API/Etc.
Android
OpenGL
ARM Mali-T880 MP12 (dodeca core)
Samsung Galaxy S7 edge (Mali-T880, SM-G935x)
Android
Vulkan
ARM Mali-T880 MP12 (dodeca core)
Samsung Galaxy S7 edge (Mali-T880, SM-G935x)
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