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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
LG G4 (F500x, H81x, xS991, VS986, V32)
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
82 Frames
(1.3 Fps)
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
324 Frames
(5.0 Fps)
517 Frames
(8.0 Fps)
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
201 Frames
(3.1 Fps)
191 Frames
(3.0 Fps)
Car Chase
OpenGL ES 3.1 + AEP
266 Frames
(4.5 Fps)
437 Frames
(7.4 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
385 Frames
(6.2 Fps)
Manhattan 3.1
OpenGL ES 3.1
402 Frames
(6.5 Fps)
716 Frames
(11.6 Fps)
Manhattan
OpenGL ES 3.0
639 Frames
(10.3 Fps)
1027 Frames
(16.6 Fps)
T-Rex
OpenGL ES 2.0
1493 Frames
(26.7 Fps)
2169 Frames
(38.7 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
658 Frames
(21.9 Fps)
1726 Frames
(28.8 Fps)
ALU 2
OpenGL ES 3.0
659 Frames
(22.0 Fps)
2212 Frames
(36.9 Fps)
Driver Overhead 2
OpenGL ES 3.0
366 Frames
(12.2 Fps)
943 Frames
(15.7 Fps)
Texturing
OpenGL ES 3.0
3476 MTexels/s
3536 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
2512 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3627 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
239 min
Long term performance - Manhattan 3.1
OpenGL ES 3.1
400 Frames
(6.5 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
360 min
Long term performance - T-Rex
OpenGL ES 2.0
1494 Frames
(26.7 Fps)
Device all results
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
Qualcomm Adreno™ 418
Change OS/API/Etc.
Android
OpenGL
Qualcomm Adreno™ 418
LG G4 (F500x, H81x, xS991, VS986, V32)
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