3D Graphics Performance of HTC One M9 (0PJA10, 6535LVW)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • Failed / Not supported
    • N/A
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 730 Frames
      (12.4 Fps)
    • 696 Frames
      (11.8 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 682 Frames
      (11.0 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 1301 Frames
      (21.0 Fps)
    • 1250 Frames
      (20.2 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 1712 Frames
      (27.6 Fps)
    • 1670 Frames
      (26.9 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 2955 Frames
      (52.8 Fps)
    • 3174 Frames
      (56.7 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 1290 Frames
      (43.0 Fps)
    • 2725 Frames
      (45.4 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1797 Frames
      (59.9 Fps)
    • 4288 Frames
      (71.5 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 593 Frames
      (19.8 Fps)
    • 1396 Frames
      (23.3 Fps)
    • Texturing
      OpenGL ES 3.0
    • 7207 MTexels/s
    • 7574 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2512 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3627 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 166 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 724 Frames
      (11.7 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 269 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 2815 Frames
      (50.3 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 430