3D Graphics Performance of NVIDIA Shield tablet

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • 1058 Frames
      (16.5 Fps)
    • 1092 Frames
      (17.0 Fps)
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • 659 Frames
      (10.3 Fps)
    • 395 Frames
      (6.2 Fps)
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 899 Frames
      (15.2 Fps)
    • 955 Frames
      (16.2 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 793 Frames
      (12.8 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 1397 Frames
      (22.5 Fps)
    • 1455 Frames
      (23.5 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 2010 Frames
      (32.4 Fps)
    • 2111 Frames
      (34.1 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 3189 Frames
      (57.0 Fps)
    • 3716 Frames
      (66.4 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 1796 Frames
      (59.9 Fps)
    • 3762 Frames
      (62.7 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1567 Frames
      (52.3 Fps)
    • 3623 Frames
      (60.4 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 737 Frames
      (24.6 Fps)
    • 1517 Frames
      (25.3 Fps)
    • Texturing
      OpenGL ES 3.0
    • 5206 MTexels/s
    • 5408 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 4466 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 4466 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 212 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 1391 Frames
      (22.4 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 393 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 3168 Frames
      (56.6 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • NVIDIA® Tegra® K1

Results from other configurations are available.