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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Huawei Mate 8 (NXT-xxx)
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
64 Frames
(1.0 Fps)
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
461 Frames
(7.2 Fps)
434 Frames
(6.8 Fps)
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
305 Frames
(4.8 Fps)
165 Frames
(2.6 Fps)
Car Chase
OpenGL ES 3.1 + AEP
413 Frames
(7.0 Fps)
427 Frames
(7.2 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
385 Frames
(6.2 Fps)
Manhattan 3.1
OpenGL ES 3.1
702 Frames
(11.3 Fps)
763 Frames
(12.3 Fps)
Manhattan
OpenGL ES 3.0
1209 Frames
(19.5 Fps)
1233 Frames
(19.9 Fps)
T-Rex
OpenGL ES 2.0
2484 Frames
(44.4 Fps)
2491 Frames
(44.5 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
757 Frames
(25.2 Fps)
1507 Frames
(25.1 Fps)
ALU 2
OpenGL ES 3.0
634 Frames
(21.2 Fps)
1198 Frames
(20.0 Fps)
Driver Overhead 2
OpenGL ES 3.0
237 Frames
(7.9 Fps)
530 Frames
(8.8 Fps)
Texturing
OpenGL ES 3.0
2463 MTexels/s
2524 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
3310 mB PSNR
Render Quality - HP
OpenGL ES 2.0
4045 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
251 min
Long term performance - Manhattan 3.1
OpenGL ES 3.1
658 Frames
(10.6 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
290 min
Long term performance - T-Rex
OpenGL ES 2.0
2319 Frames
(41.4 Fps)
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
ARM Mali-T880
Results from other configurations are available.
Change OS/API/Etc.
Android
OpenGL
ARM Mali-T880
Huawei Mate 8 (NXT-xxx)
Android
Vulkan
ARM Mali-T880
Huawei Mate 8 (NXT-xxx)
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