3D Graphics Performance of bq Aquaris X5 Plus

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • N/A
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • Failed / Not supported
    • N/A
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 296 Frames
      (5.0 Fps)
    • 307 Frames
      (5.2 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 277 Frames
      (4.5 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 529 Frames
      (8.5 Fps)
    • 529 Frames
      (8.5 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 838 Frames
      (13.5 Fps)
    • 848 Frames
      (13.7 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1621 Frames
      (28.9 Fps)
    • 1629 Frames
      (29.1 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 364 Frames
      (12.1 Fps)
    • 679 Frames
      (11.3 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 531 Frames
      (17.7 Fps)
    • 1044 Frames
      (17.4 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 323 Frames
      (10.8 Fps)
    • 682 Frames
      (11.4 Fps)
    • Texturing
      OpenGL ES 3.0
    • 3173 MTexels/s
    • 3061 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2458 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3555 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 129 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 289 Frames
      (4.7 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
      (8.4 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 510