3D Graphics Performance of Xiaomi Redmi Note 10 (M2004J7AC)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • 334 Frames
      (5.2 Fps)
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • 1846 Frames
      (28.7 Fps)
    • 2057 Frames
      (32.0 Fps)
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • 1156 Frames
      (18.0 Fps)
    • 771 Frames
      (12.0 Fps)
    • Car Chase
      OpenGL ES 3.1 + AEP
    • Failed / Not supported
    • 1705 Frames
      (28.9 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 1742 Frames
      (28.1 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 2593 Frames
      (41.8 Fps)
    • 3100 Frames
      (50.0 Fps)
    • Manhattan
      OpenGL ES 3.0
    • Failed / Not supported
    • 4459 Frames
      (71.9 Fps)
    • T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
    • Failed / Not supported
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 1810 Frames
      (60.3 Fps)
    • 4769 Frames
      (79.5 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1812 Frames
      (60.4 Fps)
    • 6961 Frames
      (116.0 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 1336 Frames
      (44.6 Fps)
    • 2869 Frames
      (47.8 Fps)
    • Texturing
      OpenGL ES 3.0
    • 9549 MTexels/s
    • 9537 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • Failed / Not supported
    • Render Quality - HP
      OpenGL ES 2.0
    • Failed / Not supported
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • ARM Mali-G57

Results from other configurations are available.