3D Graphics Performance of Xiaomi MI 6

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • 286 Frames
      (4.5 Fps)
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • 1673 Frames
      (26.0 Fps)
    • 1656 Frames
      (25.8 Fps)
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • 1021 Frames
      (15.9 Fps)
    • 629 Frames
      (9.8 Fps)
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 1547 Frames
      (26.2 Fps)
    • 1568 Frames
      (26.5 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 1461 Frames
      (23.6 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 2607 Frames
      (42.1 Fps)
    • 3060 Frames
      (49.4 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 3532 Frames
      (57.0 Fps)
    • 4021 Frames
      (64.9 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 3422 Frames
      (61.1 Fps)
    • 8501 Frames
      (151.8 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 1836 Frames
      (61.2 Fps)
    • 4820 Frames
      (80.3 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1836 Frames
      (61.2 Fps)
    • 5444 Frames
      (90.7 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 1804 Frames
      (60.2 Fps)
    • 4126 Frames
      (68.8 Fps)
    • Texturing
      OpenGL ES 3.0
    • 10308 MTexels/s
    • 10191 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2510 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3634 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 409 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 2548 Frames
      (41.1 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 434 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 3386 Frames
      (60.5 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 540

Results from other configurations are available.