3D Graphics Performance of Xiaomi MI 5S Plus

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • 156 Frames
      (2.4 Fps)
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • 904 Frames
      (14.1 Fps)
    • 901 Frames
      (14.0 Fps)
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • 543 Frames
      (8.5 Fps)
    • 341 Frames
      (5.3 Fps)
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 1206 Frames
      (20.4 Fps)
    • 1218 Frames
      (20.6 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 1135 Frames
      (18.3 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 2057 Frames
      (33.2 Fps)
    • 2093 Frames
      (33.8 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 3043 Frames
      (49.1 Fps)
    • 3131 Frames
      (50.5 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 3410 Frames
      (60.9 Fps)
    • 5402 Frames
      (96.5 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 1827 Frames
      (60.9 Fps)
    • 4302 Frames
      (71.7 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1828 Frames
      (61.0 Fps)
    • 4988 Frames
      (83.1 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 533 Frames
      (17.8 Fps)
    • 1094 Frames
      (18.2 Fps)
    • Texturing
      OpenGL ES 3.0
    • 8173 MTexels/s
    • 8209 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2510 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3634 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 352 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 1005 Frames
      (16.2 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 359 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 3056 Frames
      (54.6 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 530

Results from other configurations are available.