3D Graphics Performance of Vivo Y66

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • 24 Frames
      (0.4 Fps)
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • 319 Frames
      (5.0 Fps)
    • 166 Frames
      (2.6 Fps)
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • 194 Frames
      (3.0 Fps)
    • 55 Frames
      (0.9 Fps)
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 301 Frames
      (5.1 Fps)
    • 146 Frames
      (2.5 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 132 Frames
      (2.1 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 620 Frames
      (10.0 Fps)
    • 274 Frames
      (4.4 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 875 Frames
      (14.1 Fps)
    • 440 Frames
      (7.1 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1476 Frames
      (26.4 Fps)
    • 912 Frames
      (16.3 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 231 Frames
      (7.7 Fps)
    • 305 Frames
      (5.1 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 487 Frames
      (16.3 Fps)
    • 445 Frames
      (7.4 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 274 Frames
      (9.1 Fps)
    • 571 Frames
      (9.5 Fps)
    • Texturing
      OpenGL ES 3.0
    • 1149 MTexels/s
    • 1228 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2510 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3634 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 296 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 1451 Frames
      (25.9 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 505