3D Graphics Performance of Vivo 1714 Y69

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • 19 Frames
      (0.3 Fps)
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • 238 Frames
      (3.7 Fps)
    • 116 Frames
      (1.8 Fps)
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • 154 Frames
      (2.4 Fps)
    • 43 Frames
      (0.7 Fps)
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 234 Frames
      (4.0 Fps)
    • 112 Frames
      (1.9 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 116 Frames
      (1.9 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 498 Frames
      (8.0 Fps)
    • 217 Frames
      (3.5 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 647 Frames
      (10.4 Fps)
    • 327 Frames
      (5.3 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1154 Frames
      (20.6 Fps)
    • 722 Frames
      (12.9 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 409 Frames
      (13.7 Fps)
    • 522 Frames
      (8.7 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 302 Frames
      (10.1 Fps)
    • 269 Frames
      (4.5 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 134 Frames
      (4.5 Fps)
    • 277 Frames
      (4.6 Fps)
    • Texturing
      OpenGL ES 3.0
    • 608 MTexels/s
    • 724 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3310 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 4045 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • ARM Mali-T860 MP2 (dual core)