3D Graphics Performance of Sony Xperia Z4 (Z3+, E6533, E6553, SO-03G, 402SO, SOV31)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • 101 Frames
      (1.6 Fps)
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • 479 Frames
      (7.5 Fps)
    • 338 Frames
      (5.3 Fps)
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • 225 Frames
      (3.5 Fps)
    • 257 Frames
      (4.0 Fps)
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 461 Frames
      (7.8 Fps)
    • 393 Frames
      (6.7 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 466 Frames
      (7.5 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 820 Frames
      (13.2 Fps)
    • 788 Frames
      (12.7 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 940 Frames
      (15.2 Fps)
    • 998 Frames
      (16.1 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 2020 Frames
      (36.1 Fps)
    • 1961 Frames
      (35.0 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 1005 Frames
      (33.5 Fps)
    • 1791 Frames
      (29.9 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1465 Frames
      (48.9 Fps)
    • 2333 Frames
      (38.9 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 352 Frames
      (11.7 Fps)
    • 736 Frames
      (12.3 Fps)
    • Texturing
      OpenGL ES 3.0
    • 3520 MTexels/s
    • 3987 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2437 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3522 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
      (3.1 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
      (11.6 Fps)