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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Sony Xperia Z4 (Z3+, E6533, E6553, SO-03G, 402SO, SOV31)
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
101 Frames
(1.6 Fps)
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
479 Frames
(7.5 Fps)
338 Frames
(5.3 Fps)
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
225 Frames
(3.5 Fps)
257 Frames
(4.0 Fps)
Car Chase
OpenGL ES 3.1 + AEP
461 Frames
(7.8 Fps)
393 Frames
(6.7 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
466 Frames
(7.5 Fps)
Manhattan 3.1
OpenGL ES 3.1
820 Frames
(13.2 Fps)
788 Frames
(12.7 Fps)
Manhattan
OpenGL ES 3.0
940 Frames
(15.2 Fps)
998 Frames
(16.1 Fps)
T-Rex
OpenGL ES 2.0
2020 Frames
(36.1 Fps)
1961 Frames
(35.0 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
1005 Frames
(33.5 Fps)
1791 Frames
(29.9 Fps)
ALU 2
OpenGL ES 3.0
1465 Frames
(48.9 Fps)
2333 Frames
(38.9 Fps)
Driver Overhead 2
OpenGL ES 3.0
352 Frames
(11.7 Fps)
736 Frames
(12.3 Fps)
Texturing
OpenGL ES 3.0
3520 MTexels/s
3987 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
2437 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3522 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
Failed / Not supported
Long term performance - Manhattan 3.1
OpenGL ES 3.1
Failed / Not supported
(3.1 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
Failed / Not supported
Long term performance - T-Rex
OpenGL ES 2.0
Failed / Not supported
(11.6 Fps)
Device all results
|
Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
Qualcomm Adreno™ 430
Change OS/API/Etc.
Android
OpenGL
Qualcomm Adreno™ 430
Sony Xperia Z4 (Z3+, E6533, E6553, SO-03G, 402SO, SOV31)
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