3D Graphics Performance of Sony Xperia XZ1 (G834x, SOV36, SO-01K, 701SO)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • 251 Frames
      (3.9 Fps)
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • 1555 Frames
      (24.2 Fps)
    • 1468 Frames
      (22.8 Fps)
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • 1012 Frames
      (15.7 Fps)
    • 546 Frames
      (8.5 Fps)
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 1472 Frames
      (24.9 Fps)
    • 1407 Frames
      (23.8 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 1319 Frames
      (21.3 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 2354 Frames
      (38.0 Fps)
    • 2299 Frames
      (37.1 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 2826 Frames
      (45.6 Fps)
    • 2963 Frames
      (47.8 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 3324 Frames
      (59.4 Fps)
    • 5869 Frames
      (104.8 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 1785 Frames
      (59.5 Fps)
    • 4809 Frames
      (80.2 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1784 Frames
      (59.5 Fps)
    • 5330 Frames
      (88.8 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 913 Frames
      (30.4 Fps)
    • 2565 Frames
      (42.8 Fps)
    • Texturing
      OpenGL ES 3.0
    • 10022 MTexels/s
    • 9878 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2510 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3631 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 152 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 1809 Frames
      (29.2 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 235 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 3271 Frames
      (58.4 Fps)