3D Graphics Performance of Sony Xperia XZ Premium (G8141, G8142, SO-04J)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • 264 Frames
      (4.1 Fps)
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • 1585 Frames
      (24.7 Fps)
    • 1505 Frames
      (23.4 Fps)
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • 1028 Frames
      (16.0 Fps)
    • 566 Frames
      (8.8 Fps)
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 1436 Frames
      (24.3 Fps)
    • 1359 Frames
      (23.0 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 1234 Frames
      (19.9 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 2338 Frames
      (37.7 Fps)
    • 2291 Frames
      (37.0 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 2992 Frames
      (48.3 Fps)
    • 3145 Frames
      (50.7 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 3332 Frames
      (59.5 Fps)
    • 5875 Frames
      (104.9 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 1787 Frames
      (59.6 Fps)
    • 4805 Frames
      (80.1 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1785 Frames
      (59.5 Fps)
    • 5198 Frames
      (86.6 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 867 Frames
      (28.9 Fps)
    • 2340 Frames
      (39.0 Fps)
    • Texturing
      OpenGL ES 3.0
    • 9862 MTexels/s
    • 9605 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2510 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3631 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 196 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 1666 Frames
      (26.9 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 295 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 3242 Frames
      (57.9 Fps)