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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Sony Pikachu
Graphics
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
N/A
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
N/A
N/A
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
N/A
N/A
Car Chase
OpenGL ES 3.1 + AEP
435 Frames
(7.4 Fps)
216 Frames
(3.7 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
207 Frames
(3.4 Fps)
Manhattan 3.1
OpenGL ES 3.1
919 Frames
(14.8 Fps)
382 Frames
(6.2 Fps)
Manhattan
OpenGL ES 3.0
1165 Frames
(18.8 Fps)
593 Frames
(9.6 Fps)
T-Rex
OpenGL ES 2.0
1759 Frames
(31.4 Fps)
1187 Frames
(21.2 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
790 Frames
(26.3 Fps)
993 Frames
(16.6 Fps)
ALU 2
OpenGL ES 3.0
735 Frames
(24.5 Fps)
619 Frames
(10.3 Fps)
Driver Overhead 2
OpenGL ES 3.0
154 Frames
(5.1 Fps)
337 Frames
(5.6 Fps)
Texturing
OpenGL ES 3.0
1031 MTexels/s
1242 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
3310 mB PSNR
Render Quality - HP
OpenGL ES 2.0
4045 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
N/A
Long term performance - Manhattan 3.1
OpenGL ES 3.1
N/A
Battery lifetime - T-Rex
OpenGL ES 2.0
N/A
Long term performance - T-Rex
OpenGL ES 2.0
N/A
Device all results
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
ARM Mali-T880 MP2 (dual core)
Change OS/API/Etc.
Android
OpenGL
ARM Mali-T880 MP2 (dual core)
Sony Pikachu
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