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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Sony H3213 Avenger
Graphics
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
N/A
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
N/A
N/A
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
N/A
N/A
Car Chase
OpenGL ES 3.1 + AEP
350 Frames
(5.9 Fps)
281 Frames
(4.8 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
318 Frames
(5.1 Fps)
Manhattan 3.1
OpenGL ES 3.1
651 Frames
(10.5 Fps)
602 Frames
(9.7 Fps)
Manhattan
OpenGL ES 3.0
913 Frames
(14.7 Fps)
865 Frames
(14.0 Fps)
T-Rex
OpenGL ES 2.0
1740 Frames
(31.1 Fps)
1435 Frames
(25.6 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
453 Frames
(15.1 Fps)
855 Frames
(14.3 Fps)
ALU 2
OpenGL ES 3.0
739 Frames
(24.7 Fps)
1348 Frames
(22.5 Fps)
Driver Overhead 2
OpenGL ES 3.0
460 Frames
(15.4 Fps)
962 Frames
(16.0 Fps)
Texturing
OpenGL ES 3.0
2050 MTexels/s
2261 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
2510 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3631 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
Failed / Not supported
Long term performance - Manhattan 3.1
OpenGL ES 3.1
Failed / Not supported
Battery lifetime - T-Rex
OpenGL ES 2.0
N/A
Long term performance - T-Rex
OpenGL ES 2.0
N/A
Device all results
|
Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
Qualcomm Adreno™ 508
Change OS/API/Etc.
Android
OpenGL
Qualcomm Adreno™ 508
Sony H3213 Avenger
Compare
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