3D Graphics Performance of Sharp Aquos Z2 (FS8002)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • 40 Frames
      (0.6 Fps)
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • 268 Frames
      (4.2 Fps)
    • 260 Frames
      (4.1 Fps)
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • 195 Frames
      (3.0 Fps)
    • 94 Frames
      (1.5 Fps)
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 375 Frames
      (6.4 Fps)
    • 348 Frames
      (5.9 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 350 Frames
      (5.7 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 686 Frames
      (11.1 Fps)
    • 642 Frames
      (10.4 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 891 Frames
      (14.4 Fps)
    • 1013 Frames
      (16.3 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1777 Frames
      (31.7 Fps)
    • 1966 Frames
      (35.1 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 474 Frames
      (15.8 Fps)
    • 910 Frames
      (15.2 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 550 Frames
      (18.3 Fps)
    • 1031 Frames
      (17.2 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 255 Frames
      (8.5 Fps)
    • 541 Frames
      (9.0 Fps)
    • Texturing
      OpenGL ES 3.0
    • 2162 MTexels/s
    • 2195 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3310 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 4045 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • N/A
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • N/A
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • ARM Mali-T880 MP4 (quad core)