3D Graphics Performance of Samsung SM-W2017

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • N/A
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 1132 Frames
      (19.2 Fps)
    • 1150 Frames
      (19.5 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • N/A
    • Manhattan 3.1
      OpenGL ES 3.1
    • 1825 Frames
      (29.4 Fps)
    • 1877 Frames
      (30.3 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 2751 Frames
      (44.4 Fps)
    • 2785 Frames
      (44.9 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 3268 Frames
      (58.4 Fps)
    • 4615 Frames
      (82.4 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • Failed / Not supported
    • N/A
    • ALU 2
      OpenGL ES 3.0
    • N/A
    • N/A
    • Driver Overhead 2
      OpenGL ES 3.0
    • N/A
    • N/A
    • Texturing
      OpenGL ES 3.0
    • N/A
    • N/A
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • N/A
    • Render Quality - HP
      OpenGL ES 2.0
    • N/A
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • N/A
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • N/A
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 530