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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Samsung SM-G900x Galaxy S5 (Mali-T628)
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
N/A
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
N/A
N/A
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
N/A
N/A
Car Chase
OpenGL ES 3.1 + AEP
N/A
N/A
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
Failed / Not supported
Manhattan 3.1
OpenGL ES 3.1
481 Frames
(7.8 Fps)
478 Frames
(7.7 Fps)
Manhattan
OpenGL ES 3.0
396 Frames
(6.4 Fps)
278 Frames
(4.5 Fps)
T-Rex
OpenGL ES 2.0
573 Frames
(10.2 Fps)
568 Frames
(10.1 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
N/A
N/A
ALU 2
OpenGL ES 3.0
197 Frames
(6.6 Fps)
522 Frames
(8.7 Fps)
Driver Overhead 2
OpenGL ES 3.0
117 Frames
(3.9 Fps)
229 Frames
(3.8 Fps)
Texturing
OpenGL ES 3.0
1777 MTexels/s
1782 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
3291 mB PSNR
Render Quality - HP
OpenGL ES 2.0
4038 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
Failed / Not supported
Long term performance - Manhattan 3.1
OpenGL ES 3.1
Failed / Not supported
Battery lifetime - T-Rex
OpenGL ES 2.0
Failed / Not supported
Long term performance - T-Rex
OpenGL ES 2.0
Failed / Not supported
Device all results
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
ARM Mali-T628 MP6 (hexa core)
Change OS/API/Etc.
Android
OpenGL
ARM Mali-T628 MP6 (hexa core)
Samsung SM-G900x Galaxy S5 (Mali-T628)
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