3D Graphics Performance of Samsung SM-G388F

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • N/A
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Car Chase
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • N/A
    • Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • N/A
    • Manhattan
      OpenGL ES 3.0
    • 152 Frames
      (2.5 Fps)
    • 50 Frames
      (0.8 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 788 Frames
      (14.1 Fps)
    • 296 Frames
      (5.3 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • ALU 2
      OpenGL ES 3.0
    • 192 Frames
      (6.4 Fps)
    • 52 Frames
      (0.9 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 66 Frames
      (2.2 Fps)
    • 150 Frames
      (2.5 Fps)
    • Texturing
      OpenGL ES 3.0
    • 387 MTexels/s
    • 406 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3288 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3285 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
      (6.3 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Vivante Corporation Vivante GC7000UL