3D Graphics Performance of Samsung Galaxy Tab A 10.1 (SM-T580, SM-T585)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • 17 Frames
      (0.3 Fps)
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • 102 Frames
      (1.6 Fps)
    • 112 Frames
      (1.7 Fps)
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • 63 Frames
      (1.0 Fps)
    • 40 Frames
      (0.6 Fps)
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 110 Frames
      (1.9 Fps)
    • 119 Frames
      (2.0 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 107 Frames
      (1.7 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 178 Frames
      (2.9 Fps)
    • 204 Frames
      (3.3 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 306 Frames
      (4.9 Fps)
    • 336 Frames
      (5.4 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 636 Frames
      (11.4 Fps)
    • 676 Frames
      (12.1 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 256 Frames
      (8.6 Fps)
    • 1709 Frames
      (28.5 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 142 Frames
      (4.7 Fps)
    • 313 Frames
      (5.2 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 211 Frames
      (7.1 Fps)
    • 432 Frames
      (7.2 Fps)
    • Texturing
      OpenGL ES 3.0
    • 709 MTexels/s
    • 705 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3307 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 4028 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 640 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 174 Frames
      (2.8 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 726 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 626 Frames
      (11.2 Fps)