3D Graphics Performance of Samsung Galaxy S9+ (Mali-G72, SM-G965)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 869 Frames
      (14.7 Fps)
    • 1668 Frames
      (28.2 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 1608 Frames
      (25.9 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 1470 Frames
      (23.7 Fps)
    • 2834 Frames
      (45.7 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 2722 Frames
      (43.9 Fps)
    • 4432 Frames
      (71.5 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 2877 Frames
      (51.4 Fps)
    • 4792 Frames
      (85.6 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 1681 Frames
      (56.0 Fps)
    • 4665 Frames
      (77.8 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1609 Frames
      (53.7 Fps)
    • 5931 Frames
      (98.9 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 852 Frames
      (28.4 Fps)
    • 1685 Frames
      (28.1 Fps)
    • Texturing
      OpenGL ES 3.0
    • 7548 MTexels/s
    • 7416 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3271 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3636 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 150 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 867 Frames
      (14.0 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 188 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 2839 Frames
      (50.7 Fps)