3D Graphics Performance of Samsung Galaxy S9+ (Mali-G72, SM-G965)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • 295 Frames
      (4.6 Fps)
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • 1057 Frames
      (16.4 Fps)
    • 1955 Frames
      (30.4 Fps)
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • 643 Frames
      (10.0 Fps)
    • 692 Frames
      (10.8 Fps)
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 866 Frames
      (14.7 Fps)
    • 1667 Frames
      (28.2 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 1596 Frames
      (25.7 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 1468 Frames
      (23.7 Fps)
    • 2815 Frames
      (45.4 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 2709 Frames
      (43.7 Fps)
    • 4395 Frames
      (70.9 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 2884 Frames
      (51.5 Fps)
    • 4573 Frames
      (81.7 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 1555 Frames
      (51.9 Fps)
    • 4646 Frames
      (77.4 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1610 Frames
      (53.7 Fps)
    • 6062 Frames
      (101.0 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 870 Frames
      (29.0 Fps)
    • 1703 Frames
      (28.4 Fps)
    • Texturing
      OpenGL ES 3.0
    • 7548 MTexels/s
    • 7417 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3271 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3636 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 147 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 873 Frames
      (14.1 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 178 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 2827 Frames
      (50.5 Fps)