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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Samsung Galaxy S9+ (Mali-G72, SM-G965)
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
274 Frames
(4.3 Fps)
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
1009 Frames
(15.7 Fps)
1849 Frames
(28.8 Fps)
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
590 Frames
(9.2 Fps)
642 Frames
(10.0 Fps)
Car Chase
OpenGL ES 3.1 + AEP
818 Frames
(13.8 Fps)
1534 Frames
(26.0 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
1361 Frames
(22.0 Fps)
Manhattan 3.1
OpenGL ES 3.1
1227 Frames
(19.8 Fps)
2383 Frames
(38.4 Fps)
Manhattan
OpenGL ES 3.0
2267 Frames
(36.6 Fps)
3745 Frames
(60.4 Fps)
T-Rex
OpenGL ES 2.0
3043 Frames
(54.4 Fps)
6003 Frames
(107.2 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
1576 Frames
(52.5 Fps)
4583 Frames
(76.4 Fps)
ALU 2
OpenGL ES 3.0
1569 Frames
(52.3 Fps)
5868 Frames
(97.8 Fps)
Driver Overhead 2
OpenGL ES 3.0
849 Frames
(28.3 Fps)
1666 Frames
(27.8 Fps)
Texturing
OpenGL ES 3.0
7314 MTexels/s
7255 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
3271 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3631 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
148 min
Long term performance - Manhattan 3.1
OpenGL ES 3.1
873 Frames
(14.1 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
172 min
Long term performance - T-Rex
OpenGL ES 2.0
2788 Frames
(49.8 Fps)
Device all results
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
ARM Mali-G72
Results from other configurations are available.
Change OS/API/Etc.
Android
OpenGL
ARM Mali-G72
Samsung Galaxy S9+ (Mali-G72, SM-G965)
Android
Vulkan
ARM Mali-G72
Samsung Galaxy S9+ (Mali-G72, SM-G965)
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