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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Samsung Galaxy S7 Active (SM-G891)
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
N/A
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
N/A
Failed / Not supported
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
N/A
N/A
Car Chase
OpenGL ES 3.1 + AEP
525 Frames
(8.9 Fps)
940 Frames
(15.9 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
841 Frames
(13.6 Fps)
Manhattan 3.1
OpenGL ES 3.1
803 Frames
(13.0 Fps)
1595 Frames
(25.7 Fps)
Manhattan
OpenGL ES 3.0
1547 Frames
(25.0 Fps)
2432 Frames
(39.2 Fps)
T-Rex
OpenGL ES 2.0
2599 Frames
(46.4 Fps)
4110 Frames
(73.4 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
1126 Frames
(37.6 Fps)
2891 Frames
(48.2 Fps)
ALU 2
OpenGL ES 3.0
1186 Frames
(39.5 Fps)
3918 Frames
(65.3 Fps)
Driver Overhead 2
OpenGL ES 3.0
339 Frames
(11.3 Fps)
820 Frames
(13.7 Fps)
Texturing
OpenGL ES 3.0
7221 MTexels/s
6816 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
2510 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3631 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
92 min
Long term performance - Manhattan 3.1
OpenGL ES 3.1
308 Frames
(5.0 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
Failed / Not supported
Long term performance - T-Rex
OpenGL ES 2.0
Failed / Not supported
Device all results
|
Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
Qualcomm Adreno™ 530
Change OS/API/Etc.
Android
OpenGL
Qualcomm Adreno™ 530
Samsung Galaxy S7 Active (SM-G891)
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