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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Samsung Galaxy S7 (SM-G930x)
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
Car Chase
OpenGL ES 3.1 + AEP
664 Frames
(11.2 Fps)
1216 Frames
(20.6 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
1144 Frames
(18.5 Fps)
Manhattan 3.1
OpenGL ES 3.1
1078 Frames
(17.4 Fps)
2057 Frames
(33.2 Fps)
Manhattan
OpenGL ES 3.0
1839 Frames
(29.7 Fps)
3071 Frames
(49.5 Fps)
T-Rex
OpenGL ES 2.0
3003 Frames
(53.6 Fps)
5246 Frames
(93.7 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
1517 Frames
(50.6 Fps)
4117 Frames
(68.6 Fps)
ALU 2
OpenGL ES 3.0
1372 Frames
(45.7 Fps)
4775 Frames
(79.6 Fps)
Driver Overhead 2
OpenGL ES 3.0
478 Frames
(16.0 Fps)
986 Frames
(16.4 Fps)
Texturing
OpenGL ES 3.0
7827 MTexels/s
7860 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
2512 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3634 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
226 min
Long term performance - Manhattan 3.1
OpenGL ES 3.1
642 Frames
(10.4 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
210 min
Long term performance - T-Rex
OpenGL ES 2.0
1917 Frames
(34.2 Fps)
Device all results
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
Qualcomm Adreno™ 530
Results from other configurations are available.
Change OS/API/Etc.
Android
OpenGL
Qualcomm Adreno™ 530
Samsung Galaxy S7 (SM-G930x)
Android
Vulkan
Qualcomm Adreno™ 530
Samsung Galaxy S7 (SM-G930x)
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