3D Graphics Performance of Samsung Galaxy Note Edge (Mali-T760, SM-N915x)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • N/A
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 178 Frames
      (3.0 Fps)
    • 392 Frames
      (6.6 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 312 Frames
      (5.0 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 222 Frames
      (3.6 Fps)
    • 435 Frames
      (7.0 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 600 Frames
      (9.7 Fps)
    • 1051 Frames
      (17.0 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1072 Frames
      (19.2 Fps)
    • 2104 Frames
      (37.6 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 416 Frames
      (13.9 Fps)
    • Failed / Not supported
    • ALU 2
      OpenGL ES 3.0
    • 204 Frames
      (6.8 Fps)
    • 800 Frames
      (13.3 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 202 Frames
      (6.8 Fps)
    • 486 Frames
      (8.1 Fps)
    • Texturing
      OpenGL ES 3.0
    • 2544 MTexels/s
    • 2504 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3291 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 4038 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • ARM Mali-T760 MP6 (hexa core)