3D Graphics Performance of Samsung Galaxy Note Edge (Adreno 420, SM-N915x, SCL24, SC-01G)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 292 Frames
      (4.9 Fps)
    • 527 Frames
      (8.9 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 508 Frames
      (8.2 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 411 Frames
      (6.6 Fps)
    • 779 Frames
      (12.6 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 663 Frames
      (10.7 Fps)
    • 1119 Frames
      (18.1 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1424 Frames
      (25.4 Fps)
    • 2191 Frames
      (39.1 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 650 Frames
      (21.7 Fps)
    • 1837 Frames
      (30.6 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 617 Frames
      (20.6 Fps)
    • 2318 Frames
      (38.6 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 193 Frames
      (6.4 Fps)
    • 413 Frames
      (6.9 Fps)
    • Texturing
      OpenGL ES 3.0
    • 5658 MTexels/s
    • 5770 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2502 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3627 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 152 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 210 Frames
      (3.4 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 175 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 664 Frames
      (11.9 Fps)