3D Graphics Performance of Samsung Galaxy Note Edge (Adreno 420, SM-N915x, SCL24, SC-01G)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 236 Frames
      (4.0 Fps)
    • 419 Frames
      (7.1 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 436 Frames
      (7.0 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 397 Frames
      (6.4 Fps)
    • 741 Frames
      (12.0 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 612 Frames
      (9.9 Fps)
    • 1028 Frames
      (16.6 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1309 Frames
      (23.4 Fps)
    • 1875 Frames
      (33.5 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 570 Frames
      (19.0 Fps)
    • 1626 Frames
      (27.1 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 564 Frames
      (18.8 Fps)
    • 2135 Frames
      (35.6 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 177 Frames
      (5.9 Fps)
    • 379 Frames
      (6.3 Fps)
    • Texturing
      OpenGL ES 3.0
    • 5409 MTexels/s
    • 5406 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2495 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3627 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 168 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 211 Frames
      (3.4 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 183 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 670 Frames
      (12.0 Fps)