3D Graphics Performance of Samsung Galaxy Note 7 (Mali-T880, SM-N930)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • N/A
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 418 Frames
      (7.1 Fps)
    • 802 Frames
      (13.6 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 823 Frames
      (13.3 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 847 Frames
      (13.7 Fps)
    • 1559 Frames
      (25.1 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 1529 Frames
      (24.7 Fps)
    • 2236 Frames
      (36.1 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 2706 Frames
      (48.3 Fps)
    • 4269 Frames
      (76.2 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 731 Frames
      (24.4 Fps)
    • 2084 Frames
      (34.7 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 590 Frames
      (19.7 Fps)
    • 2032 Frames
      (33.9 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 204 Frames
      (6.8 Fps)
    • 393 Frames
      (6.6 Fps)
    • Texturing
      OpenGL ES 3.0
    • 4972 MTexels/s
    • 4954 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3310 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 4045 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
      (2.5 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 110 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 862 Frames
      (15.4 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • ARM Mali-T880 MP12 (dodeca core)